

The publisher and author(s) assume no responsibility for errors or omissions or for damages resulting from the use of the information contained herein.Ĥ Table of Contents Welcome to the Warescription!.xv Preface.xvii Welcome to the Book!.xvii Prerequisites.xvii Warescription.xviii Book Bug Bounty.xix Source Code License.xx Creative Commons and the Four-to-Free (42F) Guarantee.xx Acknowledgments.xxi The Big Picture.1 What Androids Are Made Of.3 Activities.3 Content Providers.4 Intents.4 Services.4 Stuff At Your Disposal.5 Storage.5 Network.5 Multimedia.5 iiiĥ GPS.5 Phone Services.6 Project Structure.7 Root Contents.7 The Sweat Off Your Brow.8 And Now, The Rest of the Story.8 What You Get Out Of It.9 Inside the Manifest.11 In The Beginning, There Was the Root, And It Was Good.11 Permissions, Instrumentations, and Applications (Oh, My!).12 Your Application Does Something, Right?.13 Creating a Skeleton Application.17 Begin at the Beginning.17 The Activity.18 Dissecting the Activity.19 Building and Running the Activity.21 Using XML-Based Layouts.25 What Is an XML-Based Layout?.25 Why Use XML-Based Layouts?.26 OK, So What Does It Look Like?.27 What's With Signs?.28 And We Attach These to the Java.How?.28 The Rest of the Story.29 Employing Basic Widgets.33 Assigning Labels.33 Button, Button, Who's Got the Button?.34 Fleeting Images.35 ivĦ Fields of Green. All other trademarks referenced in this book are trademarks of their respective firms. For more information, contact Printing History: Nov 2008: Version 1.4 ISBN: The CommonsWare name and logo, Busy Coder's Guide, and related trade dress are trademarks of CommonsWare, LLC.

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#SQLITEMANAGER MOBILISM ANDROID#
Murphyģ The Busy Coder's Guide to Android Development by Mark L. 2 The Busy Coder's Guide to Android Development by Mark L.
